boolean[] keys; void setup() { size(200, 200); frameRate(5); keys=new boolean[2]; keys[0]=false; keys[1]=false; } void draw() { if( keys[0]) { print("1"); } if( keys[1]) { print("2"); } } void keyPressed() { if(key=='a') keys[0]=true; if(key=='s') keys[1]=true; } void keyReleased() { if(key=='a') keys[0]=false; if(key=='s') keys[1]=false; }